Funded LITE Grant Projects: Experiential Learning
Developing a problem-solving course for hands on learning in geomatics and assessing its’ efficacy
Implementing a picture book design project in an undergraduate math course
Reworking a high enrollment online business course to improve engagement by incorporating a business simulation
Developing a rubric for written reflections on the characteristics of lifelong learning (curiosity, initiative, transfer, resilience, and reflection)
Assessing the efficacy of engineering “Design Days”
Implementing CivE days where students can completely immerse themselves in a simulated bridge design project
Evaluating the potential of using co-op student performance evaluation data as a source of external stakeholder input for graduation outcomes and improvements
Investigating the characteristics of regional CoPs and their effect on students, preceptors, and clinical coordinators
Assessing the impact of having community service learners in the classroom
Comparing the effectiveness of in-person clinical training to simulated experiences using AI in a virtual anticoagulation clinic to enhance student learning and refine teaching methods
Using Integrated Curriculum Design to create improved Tourism Development curriculum and give students experience problem solving
Investigating experiential learning opportunities for a course on diversity in leisure
Creation and assessment of an Intellectual Property training workshop for 4th year engineering students
Investigating the impact of project-based laboratories on the learning in chemical engineering
Creation of a clinical exam for Doctor of Optometry candidates
Examining student’s experiences and successes in Tourism courses
Developing and testing a cost-effective haptic knee manikin to enhance hands-on training for kinesiology students
Developing a process plant design case study
Examining the efficacy of virtual clinical instructions on need finding abilities in co-op work terms
Introducing experiential learning into a laser pointer reverse engineering and fabricating learning activity
Assessing the impact of studying abroad on German and Canadian studies
Examining the effect of experiential learning on critical thinking
Designing an approach to separate entrepreneurship skills and success
Examining the learning outcomes of Indigenous teaching lenses on non-indigenous students
Investigating the value of practical experience with a Management of Oral Anticoagulation Therapy program
Creating seminars which promote experiential and place-based learning within otherwise online courses
Intervening on a capstone project design that was going poorly within engineering due to a lack of needs identification
Developing exercises and a software platform for experiential learning of game theory
Testing the benefit of addressing students’ interview nervousness as physiological adaptation immediately before a co-op interview
Using theatre students to simulate therapy sessions for viewing by psychology students, allowing both fields to gain experiential learning opportunities that may otherwise be lacking
Creating an opportunity for project/systems design students and engineering stakeholders to interact
Creating demonstration videos of hands-on activities provided in a civil engineering course that students do not get to experience all otherwise
Introducing an experiential learning component in a German language course to investigate impacts on student skillset
Examining the impact of studying abroad on identity development and language learning
Developing a 2-day design event for interdisciplinary work in urban planning
Continuing the creation of an open-access intro textbook for Canadian politics though students’ submissions
Investigating the use of disability disclosure strategies in co-operative education and the subsequent workplace outcomes