Future students
How to get coop experience with a Course based Master program - MEng
How to get coop experience with a Course based Master program - MEng
The Changing Same: Blackness, Representation, and Video Games
The Changing Same: Blackness, Representation, and Video Games
WIN Distinguished Lecture: Dr. Khalil Amine
WIN Distinguished Lecture: Dr. Khalil Amine
Getting out of the garage
Getting out of the garage
Panel on Designing for Disability and Accessibility
Join us for a hybrid panel with three researchers about their work and research in Accessibility in Digital Games and Virtual Reality. The panel will include Triskal deHaven, Dr. Katta Spiel, and Dr. Cayley McArthur. Triskal deHaven will lead the panel with frequently asked questions about Virtual Reality and Accessibility, research studies within higher level education, and some of the gaps in Accessibility that students could pursue. Students are encouraged to ask their own questions about these topics during the event.
WIN Industry Speaker: Aaron Guan
The Waterloo Institute for Nanotechnology (WIN) is pleased to present Aaron Guan, Founder and CEO at Neptune Nanotechnologies Inc. as part of the WIN Industry Speaker Series on March 17, 2023, from 1:30 - 2:30 PM in QNC 1501. Registration required!
WIN Thematic Seminar: Computer-aided design of improved porous electrodes for redox flow batteries
The Waterloo Institute for Nanotechnology (WIN) has four main thematic research areas; Smart and Function Materials, Connected Devices, Next Generation Energy Systems and Therapeutics and Theranostics. To showcase the work going on within these areas, WIN will be holding Thematic Seminars featuring our members and their research group members.
This month's WIN Thematic Seminar will highlight the Next Generation Energy Systems theme with research presented by Niloo Misaghian and Professor Jeff Gostick from the Department of Chemical Engineering.
Researching Disability and Play — Where’s the fun in that?
Join Dr. Katta Spiel as they explore the relationship between disability and play. Using the theory on the surrogate body in play, they illustrate how it can be instrumental to critically engage with norms governing digital play and identifying design opportunities playing with said bodily norms to holistically cater to disabled audiences. They do so by focusing on the critical analytical category of disability not just through an access oriented lens per se, but rather to bring principles of disability justice to play.
Esch Pitch Competition
Ten Student Teams Battle It Out For $60k In Prize Money at the Esch Pitch Competition
During the Esch Pitch Competition, ten outstanding Capstone design project teams, shortlisted from over 50 entries representing all Engineering departments, compete for $60,000 in funding. The Esch Awards support creative and entrepreneurial students who are pursuing research and development and its commercialization for the benefit of Canada.
After each pitch, judges will conduct a live “Dragon’s Den” style Q&A. Come to hear the pitches and cheer on your favourite design team!
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